Baby The Knife is a 3d sidescrolling beat'em up/puzzle platform game about a 6 year old girl who has lost her parents. The priest always told her that everything is the will of God, so now she has decided to find him and ask him why they are gone.
One night she gets up on night, puts her teddybear Theo into her backpack, takes a big knife from the kitchen for protection and leaves. She will travel from her home to Heaven to get to God and fight (or evade) everything that gets in the way.
Through her travel though the streets, Hell & Heaven, she will encounter many hostiles - man, monster, demon, angel - that will try to stop her and she will have to put her knife to good use. All the hostiles are Baby's projections of her own doubts about her mission and by defeating them, she is overcoming herself. Alternatively if she do not want to fight them, she will have to take a different path by overcoming puzzles to sneak her way past them.
In the end she will reach God and make a decision: should he be destroyed for what he has done or is vengeance the wrong reason for doing this?
Metaphorically, God himself is a symbol of destiny; will she accept her destiny or will she fight it?
Baby The Knife is inspired by the philosophical Theodice-problem: if God is all-powerfull, all-knowing and benevolent, how come he doesn't right all the wrongs in the world and remove all suffering?
God's atributes was
defined by the philosopher Thomas Aquinas in his work Summa Theologica (1274)
and was by-and-large adopted by the catholic churchs when Pope Benedict XV
declared that "The Church has declared Thomas' doctrines to be her
Baby the Knife is a postmodern tragic surreal interpretation of Christianity.
It deals with the moral conflict of doing something necessary even though you know is wrong to do it.